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<channel>
	<title>Thinking Online</title>
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	<link>http://thinking-online.com</link>
	<description>Tech and Talk</description>
	<lastBuildDate>Tue, 30 Aug 2011 19:17:48 +0000</lastBuildDate>
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		<title>Facebook by Rick Stepp-Bolling</title>
		<link>http://thinking-online.com/writing/facebook-as-a-poem-by-rick-stepp-bolling/</link>
		<comments>http://thinking-online.com/writing/facebook-as-a-poem-by-rick-stepp-bolling/#comments</comments>
		<pubDate>Mon, 29 Aug 2011 19:59:31 +0000</pubDate>
		<dc:creator>thinking</dc:creator>
				<category><![CDATA[Creative writing]]></category>
		<category><![CDATA[Poetry]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[metaphors]]></category>
		<category><![CDATA[poetry]]></category>
		<category><![CDATA[What is Facebook?]]></category>

		<guid isPermaLink="false">http://thinking-online.com/?p=181</guid>
		<description><![CDATA[Facebook is like Junior High School
	Except you never graduate
It’s as private as a politician’s campaign donations
	Or a politician’s pants
A drug addiction or bad habit
	Incorrigible, but everybody tolerates it]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>IPHONE &amp; ANDROID GEOTAGGING DANGER</title>
		<link>http://thinking-online.com/tech/your-smartphone-gps-can-be-dangerous/</link>
		<comments>http://thinking-online.com/tech/your-smartphone-gps-can-be-dangerous/#comments</comments>
		<pubDate>Mon, 14 Feb 2011 21:08:01 +0000</pubDate>
		<dc:creator>thinking</dc:creator>
				<category><![CDATA[Android Phones]]></category>
		<category><![CDATA[digital camcorders]]></category>
		<category><![CDATA[digital cameras]]></category>
		<category><![CDATA[Internet & the web]]></category>
		<category><![CDATA[iPhones]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[dangers of geotagging]]></category>
		<category><![CDATA[geotag]]></category>
		<category><![CDATA[geotag camera]]></category>
		<category><![CDATA[geotag photo viewer]]></category>
		<category><![CDATA[geotagging]]></category>
		<category><![CDATA[geotags]]></category>

		<guid isPermaLink="false">http://thinking-online.com/?p=79</guid>
		<description><![CDATA[<h1>IPHONE &#038; ANDROID GEOTAGGING DANGER</h1>
Without realizing it, many smartphone users are revealing a lot more to the world then they may realize -and it can be dangerous. Location-tagged information from your iPhone, Android or other smartphone can be used to display exactly where a user is when they post pictures, blog, shop online, use online mapping, or utilize other GPS enhanced services.]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>A Science Fiction Lover&#8217;s Christmas List for under $50 from Amazon</title>
		<link>http://thinking-online.com/insights_from_a_long_life/a-science-fiction-lovers-christmas-list-for-under-50-from-amazon/</link>
		<comments>http://thinking-online.com/insights_from_a_long_life/a-science-fiction-lovers-christmas-list-for-under-50-from-amazon/#comments</comments>
		<pubDate>Thu, 16 Dec 2010 01:54:05 +0000</pubDate>
		<dc:creator>thinking</dc:creator>
				<category><![CDATA[Insights from a long life]]></category>
		<category><![CDATA[Useful hints]]></category>
		<category><![CDATA[college graduation gift giving etiquette]]></category>
		<category><![CDATA[gift giving]]></category>
		<category><![CDATA[gift giving credit cards]]></category>
		<category><![CDATA[gift giving traditional Christmas]]></category>

		<guid isPermaLink="false">http://thinking-online.com/?p=66</guid>
		<description><![CDATA[<h1>A Science Fiction Lover's Christmas List for under $50 from Amazon</h1>

An Amazon gift card can be a great gift when it is accompanied by a list of suggested gift items that the giver thinks the recipient might like. It shows thought and provides options that can enhance the gift.]]></description>
		<wfw:commentRss>http://thinking-online.com/insights_from_a_long_life/a-science-fiction-lovers-christmas-list-for-under-50-from-amazon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Online cell-computer-TV tracking gets personal</title>
		<link>http://thinking-online.com/tech/emerging-online-cell-computer-tv-tracking-gets-personal/</link>
		<comments>http://thinking-online.com/tech/emerging-online-cell-computer-tv-tracking-gets-personal/#comments</comments>
		<pubDate>Fri, 03 Dec 2010 00:35:55 +0000</pubDate>
		<dc:creator>thinking</dc:creator>
				<category><![CDATA[Internet & the web]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[cell phone tracking]]></category>
		<category><![CDATA[gps cell tracking]]></category>
		<category><![CDATA[ip tracking]]></category>
		<category><![CDATA[tracking cell phones]]></category>
		<category><![CDATA[tracking ip address]]></category>

		<guid isPermaLink="false">http://thinking-online.com/?p=45</guid>
		<description><![CDATA[<h1>Online cell-computer-TV tracking gets personal</h1>

If you thought keyloggers and other spyware programs or even cookies were intrusive BlueCava, Inc. and other companies are beginning to catalog all connected consumer devices by developing a ‘digital’ fingerprint for them. ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What, When &amp; How (originally posted elsewhere 6/28/2009)</title>
		<link>http://thinking-online.com/game-design-multiplyaer-online/what-when-how-originally-posted-elsewhere-6282009/</link>
		<comments>http://thinking-online.com/game-design-multiplyaer-online/what-when-how-originally-posted-elsewhere-6282009/#comments</comments>
		<pubDate>Fri, 03 Dec 2010 00:14:00 +0000</pubDate>
		<dc:creator>thinking</dc:creator>
				<category><![CDATA[Game Design - multiplayer online]]></category>
		<category><![CDATA[Imperial Wars]]></category>
		<category><![CDATA[Intelligent Life Games]]></category>
		<category><![CDATA[games online]]></category>
		<category><![CDATA[multiplayer games]]></category>
		<category><![CDATA[online game develoment]]></category>
		<category><![CDATA[online games]]></category>
		<category><![CDATA[online rpg games]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[stellar empires]]></category>

		<guid isPermaLink="false">http://thinking-online.com/?p=42</guid>
		<description><![CDATA[<h1>What, When &#038; How</h1>

So here's the scoop on <a href="http://imperialwars.com/">Imperial Wars</a>.

Quick recap and history:
[caption id="attachment_131" align="alignleft" width="288" caption="IWars online multiplayer game"]<a href="http://imperialwars.com"><img src="http://thinking-online.com/wp-content/uploads/2010/12/opening_screen.png" alt="" title="Imperial Wars opening screen" width="288" height="216" class="size-full wp-image-131" /></a>[/caption]The design for this game has had a long, very long gestation period and many influences. Detailing them would get away from the point of this post.  However it's antecedents are more numerous and for the most part,  different than the current style of online multiplayer games. The  decision to design the game started with The Games Network though many of the gameplay concepts came before that. Over several years, and with the changed fortunes brought by The Games Network's demise the design for Imperial Wars on the web took shape.<br />

Working with lead programmer Mike Kienenberger first and then adding Bruce Dean's art the  project made a lot of headway. Essentially to the point where Imperial Wars is today. This was definitely a labor of love that everyone gave their all to, and though we got a game up and online, it has some flaws. It's hard to say that because of all the hard work and effort that went into the game and because we accomplished so much of the design. I'm not being critical of what we accomplished, it was miraculous to come this close. But the real world is not forgiving by virtue of coming close. We always knew that if  we didn't find the funding we searched for that it would be just a barebones version of the game online at the end. Mike and Bruce were brilliant in what they accomplished. Because of the foundation we built the possibility to move forward remains.]]></description>
		<wfw:commentRss>http://thinking-online.com/game-design-multiplyaer-online/what-when-how-originally-posted-elsewhere-6282009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to Save a Virus Infected PC</title>
		<link>http://thinking-online.com/tech/computer-maintenance/26/</link>
		<comments>http://thinking-online.com/tech/computer-maintenance/26/#comments</comments>
		<pubDate>Fri, 26 Nov 2010 20:48:44 +0000</pubDate>
		<dc:creator>thinking</dc:creator>
				<category><![CDATA[Computer Maintenance]]></category>

		<guid isPermaLink="false">http://thinking-online.com/?p=26</guid>
		<description><![CDATA[<h1>How to Save a Virus Infected PC</h1>

<em><strong>When your PC starts to slow and freeze it has most likely accumulated some very bad parasites. Here’s how to get rid of them.</strong></em>*(<em>fact checked by Kaspersky Labs USA</em>)

Windows based operating systems are known to attract a lot of malware that are usually the cause<a rel="attachment wp-att-56" href="http://thinking-online.com/?attachment_id=56"><img class="alignright size-full wp-image-56" title="sick-computer" src="http://thinking-online.com/wp-content/uploads/2010/11/sick-computer.jpg" border="6" alt="sick computer image for thinking-online.com article on how to remove malware from computers" width="189" height="200" /></a> of system slowness and programs freezing. Malware includes viruses, Trojans, worms, rootkits and various kinds of spyware that can slow your computer until it’s is unusable, not to mention some other nasty effectsl. Symptoms also may include unexpected images or messages popping up, or unexpected random sounds, programs starting unexpectedly or other strange behavior. The computer can become so unresponsive it is difficult to operate well enough to work on solutions. Many people feel forced to buy a new computer or replace a hard drive as a result. This article describes a method of repairing your Windows XP or Windows 7 computer if this happens to you. If your computer is running, there is a way to begin fixing your computer that at the same time will be a check for a mechanical problem by following the steps below:]]></description>
		<wfw:commentRss>http://thinking-online.com/tech/computer-maintenance/26/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ScribeFire added to Thinking</title>
		<link>http://thinking-online.com/tech/scribefire-added/</link>
		<comments>http://thinking-online.com/tech/scribefire-added/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 16:55:15 +0000</pubDate>
		<dc:creator>thinking</dc:creator>
				<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://thinking-online.com/?p=21</guid>
		<description><![CDATA[So this is pretty fun. I did a bunch of upgrading to my FireFox web browser and one of the new addons is ScribeFire, which allows me to quickly add a post to my blog. So this is my first post, I&#8217;m in my browser with this window open covering most of my current browser [...]]]></description>
		<wfw:commentRss>http://thinking-online.com/tech/scribefire-added/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Imperial Wars &#8211; Science Fiction as a backdrop</title>
		<link>http://thinking-online.com/game-design-multiplyaer-online/imperial-wars-science-fiction-backdrop/</link>
		<comments>http://thinking-online.com/game-design-multiplyaer-online/imperial-wars-science-fiction-backdrop/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 07:29:27 +0000</pubDate>
		<dc:creator>thinking</dc:creator>
				<category><![CDATA[Game Design - multiplayer online]]></category>
		<category><![CDATA[Imperial Wars]]></category>
		<category><![CDATA[Online multiplayer games]]></category>
		<category><![CDATA[games online]]></category>
		<category><![CDATA[multiplayer games]]></category>
		<category><![CDATA[online games]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[stellar empires]]></category>

		<guid isPermaLink="false">http://thinking-online.com/?p=16</guid>
		<description><![CDATA[From the beginning, Imperial Wars was conceived as a structure for science fiction stories to take place. A classic, The Foundation Trilogy by Isaac Asimov was the first of these stories of stellar empire stories to form the backdrop of the game play.  It was easy for me to see the Mule and other characters [...]]]></description>
		<wfw:commentRss>http://thinking-online.com/game-design-multiplyaer-online/imperial-wars-science-fiction-backdrop/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Imperial Wars &#8211; Where to now?</title>
		<link>http://thinking-online.com/game-design-multiplyaer-online/imperial-wars-where-to-now/</link>
		<comments>http://thinking-online.com/game-design-multiplyaer-online/imperial-wars-where-to-now/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 22:48:20 +0000</pubDate>
		<dc:creator>thinking</dc:creator>
				<category><![CDATA[Game Design - multiplayer online]]></category>

		<guid isPermaLink="false">http://thinking-online.com/?p=7</guid>
		<description><![CDATA[Okay the IWars game service is running great. What now? Last time I let the games run and actually ran down the player community. I don't want to make that mistake again. What the last process taught me was that I'm not ready to give up on this project. I was reminded again what a great game it is and how fun it is to play. It was always going to be an 'evergreen' kind of game. No matter how its dressed, its always going to be fun. But the issues that dogged its success previously have not changed.]]></description>
		<wfw:commentRss>http://thinking-online.com/game-design-multiplyaer-online/imperial-wars-where-to-now/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Imperial Wars &#8211; a breath of life</title>
		<link>http://thinking-online.com/game-design-multiplyaer-online/imperial-wars-a-breath-of-life/</link>
		<comments>http://thinking-online.com/game-design-multiplyaer-online/imperial-wars-a-breath-of-life/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 22:32:21 +0000</pubDate>
		<dc:creator>thinking</dc:creator>
				<category><![CDATA[Game Design - multiplayer online]]></category>
		<category><![CDATA[disk failure]]></category>
		<category><![CDATA[Imperial Wars]]></category>
		<category><![CDATA[online game develoment]]></category>

		<guid isPermaLink="false">http://thinking-online.com/?p=6</guid>
		<description><![CDATA[However, nothing can stay static. A breath of life first seemed like a near death experience. One of the hard drives on the database server was dying and needed immediate rescue. Fortunately, one of our itinerant sys admins had setup a good backup system on another drive but it meant bringing the server into the workshop here and trying to at least host it in a limited fashion from my offices.]]></description>
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		<slash:comments>0</slash:comments>
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